I produced several of these right off the bat when I got the camera, yet have been unable to produce multi-exposure pieces as satisfying since. Sometimes the photo-Zen visits only briefly. I am proud of it as my first DD, though.
The thing is, I don't 'take' pictures, I Make Photographs. This was made using a primitive technology -a pinhole camera- using long expired film, and deliberately double exposing to invite random elements. The scan of the processed film was worked over in Photoshop. Since there would never be 'realistic' colors in such a process I could try anything. Process was much more important than place - which was a demolition site if you are still curious.
Thank you for commenting. I tend to think of texture layering as a more calculated, post processing stage. This is a pure double exposure (on film) that exploits chance intersections and overlays, though I did control the color after scanning the negative. If you like something a little different, please explore the rest of my gallery.